Jun 30, 2026
1 min
Intrinsic motivation
work in progress Inverse Reinforcement Learning work in progress Offline RL work in progress Diffusion policies work in progress …
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Jun 30, 2026
1 min
work in progress Inverse Reinforcement Learning work in progress Offline RL work in progress Diffusion policies work in progress …
Jun 30, 2026
12 min
Learning stability The deep networks used as function approximators in the methods presented until now were all optimized (trained) using …
Jun 30, 2026
11 min
Go is an ancient two-opponents board game, where each player successively places stones on a 19x19 grid. When a stone is surrounded by four …
Jun 30, 2026
8 min
World models The core idea of world models (Ha and Schmidhuber 2018) is to explicitly separate the world model (what will happen next) from …
Jun 30, 2026
9 min
Model-based learning is not only used to augment MF methods with imaginary rollouts. It can also be use directly for planning, as the model …
Jun 30, 2026
20 min
On-policy vs. off-policy Actor-critic architectures are generally on-policy algorithms: the actions used to explore the environment must …
Jun 30, 2026
7 min
Dyna-Q Once a model of the environment is learned, it is possible to augment MF algorithms with MB transitions. The MF algorithm (e.g. …
Jun 30, 2026
4 min
Model-free vs. model-based RL Figure 1: Model-based RL uses planning to find the optimal action to perform, while model-free RL caches the …
Jun 30, 2026
12 min
All the methods seen sofar focus on finding a policy (or value functions) that maximizes the obtained return. This corresponds to the …
Jun 30, 2026
10 min
The natural gradient methods presented previously (TRPO, PPO) are stochastic actor-critic methods, therefore strictly on-policy. Off-policy …
Jun 30, 2026
14 min
Trust Region Policy Optimization (TRPO) Principle Schulman et al. (2015) extended the idea of natural gradients to allow their use for …
Jun 30, 2026
15 min
So far, the actor produces a stochastic policy $\pi_\theta(s)$ assigning probabilities to each discrete action or necessitating sampling in …
Jun 30, 2026
14 min
Actor-critic algorithms The policy gradient theorem provides an actor-critic arhictecture that allow to estimate the PG from single …
Jun 30, 2026
13 min
Approximating directly the Q-values in value-based methods (DQN) suffers from many problems when using deep neural networks: The Q-values …
Jun 30, 2026
21 min
Double DQN In DQN, the experience replay memory and the target network were decisive in allowing the CNN to learn the tasks through RL. …
Jun 30, 2026
10 min
Limitations of deep neural networks for function approximation The goal of value-based deep RL is to approximate the Q-value of each …
Jun 30, 2026
12 min
Deep RL uses deep neural networks as function approximators, allowing complex representations of the value of state-action pairs to be …
Jun 30, 2026
7 min
All the methods presented before are tabular methods, as one needs to store one value per state-action pair: either the Q-value of the …
Jun 30, 2026
17 min
Temporal difference The main drawback of Monte Carlo methods is that the task must be composed of finite episodes. Not only is it not always …
Jun 30, 2026
10 min
In dynamic programming, policy evaluation was done by explicitly solving the Bellman equations. In Monte Carlo (and temporal difference) …
Jun 30, 2026
23 min
Markov Decision Process Definition Reinforcement Learning methods apply to problems where an agent interacts with an environment in discrete …
Jun 30, 2026
15 min
n-armed bandits The n-armed bandit (or multi-armed bandit) is the simplest form of learning by trial and error. Learning and action …
Jun 30, 2026
10 min
Deep reinforcement learning (Deep RL) is the integration of deep learning methods, classically used in supervised or unsupervised learning …